Anti-Lag 2 removed from Spider-Man 2 PC port due to game crashes on Radeon GPUs

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AMD’s original Anti-Lag technology was infamous for causing problems in the video games it “supported,” and AMD’s second generation Anti-Lag 2 appears to be following in its predecessor’s footsteps. The developers behind the Spider-Man 2 PC port revealed in their latest patch notes for the game, that the Anti-Lag 2 SDK has been removed from the game temporarily for causing crashes on AMD Radeon GPUs.

Specifically, the Spider-Man 2 dev team discovered (in collaboration with AMD) that driver crashes on Radeon GPUs can be related to the initialization of the Anti-Lag 2 SDK in the game. Apparently, not everyone running an AMD GPU is crashing with Anti-Lag 2, but at least some of the player base is experiencing crashes with the latency-reducing tech.

(Image credit: Steam)

The Spider-Man 2 devs say AMD is working on a driver update to fix the issue, so apparently Anti-Lag 2 will only be re-introduced to the game when that driver goes live.

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