Mario Kart 64 Has Been Unofficially Ported To PC With Ultrawide Support

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Unlike Sony or Microsoft, Nintendo doesn’t appear to be interested in bringing its games to anything other than a Nintendo console. That hasn’t stopped fans from unofficially porting some of Nintendo’s older games to PC. Now, Mario Kart 64 is the latest classic title to make the leap to PC.

As reported by VGC, the fan programming team known as Harbour Masters has shared its Mario Kart 64 port, which has been dubbed SpaghettiKart. Harbour Masters and its “vast number of contributors” reverse-engineered Mario Kart 64’s original code and added modern graphics options including support for ultrawide screens, 4k resolution, and higher frame rates.

SpaghettiKart also has new features including the ability to create customized race courses and increasing the difficulty of the CPU drivers. Harbour Masters has previously created PC ports for Star Fox 64, The Legend of Zelda: The Ocarina of Time, and The Legend of Zelda: Majora’s Mask. These games have “clean codes” that don’t borrow or use any of the original code from the original N64 games. However, these PC ports still require players to have legally-sourced ROMs in order to use them.

Earlier this year, a separate fan-created project brought Minecraft to Super Mario 64, both for a PC emulator and it even works on Nintendo 64 consoles with some limitations. The most recent game in the Mario Kart series, Mario Kart World, was released earlier this month as a launch title for Nintendo Switch 2.

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